GAME MODULE |
New accelerator keys have been added for the
game functions normally found on the dialog buttons so that
the keyboard can be used for some actions.
The allowed keys are:
Key Function
b Blocked shot
c Start/Stop clock (also in previous versions)
j Jump Ball
m Made button
p Putback button
s Steal
t Turnover
Game module printing for the box score, leaders, detailed
team report lineup analysis and game programs has been changed
to a new theory to try to solve some of the font size problems
in previous versions. The program is now set to generally
work with a font size of 12 points. Changing the font size
down or UP will change the size of the report.
Several minor fixes have been made:
The clock will now say "End of Game" instead of
"Start New Period" when loading an xisting complete
game.
Pressing "End of Game" will clear out any stray
end of game event in the event list.
The order for Illegal defence warnings and technicals in
the event editor has been fixed.
The "made" button will now save the game file when
the save mode is set to full autosave.
For alternating possessions the possession arrow now waits
for the clock to start before changing directions after a
jump ball is selected.
A new menu item has been added to the During Game menu to
support the recording of dead ball rebounds. When a rebound
is prompted you can select the menu item to record
the rebound as a dead ball rebound. The help file has also
been updated to include a section on dead ball rebounds.
The game clock has been adjusted to be closer to proper running
time.
For the pro game, team fouls now reset on each quarter and
offensive fouls are not counted as team fouls.
The case where officials names are blank after using Game
Setup has been fixed.
The indications for editing putbacks in the action editor
have been cleared up. Pressing the Putback Attempt button
will change an event to a putback attempt and pressing Made
will
change the putback attempt into a made putback.
A problem where setting the 20 second timeouts on a per half
basis did not reset at the half has been fixed. |
SESSION MODULE |
Charges taken has been added to the season box score report.
The individual defensive lineup analysis had the wrong player
name associated with the statistics.
The Individual box score report did not handle cases where
the team name was missing. The field now uses the "Use
School Names for Headers" preference added in V4.0.4.
Changed the HTML export font size for the Season Summary
and Season Box score to a smaller size. This makes the season
box score more compatible with the game box scores. The smaller
font size makes viewing on most web browsers more compatible
with the screen size |
|
MANUAL GAME
MODULE |
The same report logic for printing size that is in the
game module has been added to the manual game module.
HTML export of a box score will have the proper score by
quarters.
The minutes played field was made slightly larger to avoid
the display of #### instead of the proper values. |
|
LEAGUE MODULE |
The individual leaders by average and normalized totals were
reversed in the print dialog and have been straightened out. |
|
GAME VIEWER |
Playing time will not have the right totals in
the box score. |
|
TOURNAMENT
MODULE |
Corrected sorting on Individual Leaders report
when displaying individual averages. Fixed a GPF when exporting
Tournament Leader reports
to HTML. |
|
ALL
MODULES |
A bug was fixed when entering a team roster and
then deleting a player. This would cause all of the player information
to be lost. |
|
What's New in Version
4.2.5
General fixes for all Cybersports modules
What's New in Version 4.2.0
New Web Cast Module - streamlined just for webcasting |
|
GAME
MODULE |
- DNP players can be displayed with blanks instead of zeros
in the game box score report.
- The game box score can be printed for specific periods
- Events can be moved up and down in the action editor
- Fix for the timeout problem where it did not adjust with
switching sides
- Changed preferences to add NCAA box score to media package
- Changed preferences and game module for new college timeout
rules
- Added team records to the NCAA box score
- Added team minutes to the NCAA box score
- Changed sorting logic to NCAA box score player order
(Starters (forward, center, guard) then the rest)
- Score summary added to NCAA box score (lead changes,
ties, largest lead etc)
- A new HTML based play-by-play report has been added
- Play-by-play can now be printed for a single period
- Created new timeline report (graphs) of scoring, rebounds,
turnovers Created enhanced play-by-play with all shots.
- Added goal tending logic.
- Added additional situations for traveling and other kinds
of turnovers.
- Fixed Undo problem with putbacks
- Added minutes played total to the team for a box score.
- Added a preference factor to allow more lines to print
on a play-by-play report
- New situations for turnovers
- Team playing time added to box score
- Preference option for recording situtations using a popup
menu on a made shot.
- Points per Shot Attempt (P/S) statistic on the detailed
team report and the shot charts
- Now allows for intersquad games (same roster for 2 teams)
- Technical fouls can now be team fouls.
|
|
MANUAL
ENTRY MODULE |
Added team turnovers and dead ball rebounds |
|
LEAGUE/
TOURNAMENT MODULE |
Fixed a problem with sorting which caused a program
hang.
Bug fix for display of 32 team tourney |
|
SEASON
MODULE |
Added games started to season box
Added a overall win/loss summary to season box
Points per Shot Attempt (P/S) statistic on season
box score and the shot charts
Now allows for intersquad games (recombines back into one
team when used in a season) |
|
GAME
MONITOR |
Fix Game Monitor webcast playing time to do immediate
updates Change order and categories for the display in the game
monitor leaders |
|
What's New in Version 4.0.8 |
|
GAME
MODULE |
New accelerator keys have been added for the
game functions normally
found on the dialog buttons so that the keyboard can be used
for some
actions. The allowed keys are:
Key Function
b Blocked shot
c Start/Stop clock (also in previous versions)
j Jump Ball
m Made button
p Putback button
s Steal
t Turnover
Game module printing for the box score, leaders, detailed
team report
lineup analysis and game programs has been changed to a new
theory to
try to solve some of the font size problems in previous versions.
The
program is now set to generally work with a font size of 12
points.
Changing the font size down or UP will change the size of
the report.
Several minor fixes have been made:
The clock will now say "End of Game" instead of
"Start New Period"
when loading an existing complete game.
Pressing "End of Game" will clear out any stray
end of game event
in the event list.
The order for Illegal defense warnings and technicals in
the event
editor has been fixed.
The "made" button will now save the game file when
the save mode is
set to full autosave. |
|
SEASON
MODULE |
Charges taken has been added to the season box
score report. |
|
MANUAL
GAME MODULE |
The same report logic for printing size that is
in the game module has been added to the manual game module. |
|
LEAGUE
MODUL |
The individual leaders by average and normalized
totals were reversed in the print dialog and have been straightened
out. |
|
GAME
VIEWER |
Playing time will not have the right totals in
the box score. |
|
What's New in Version 4.0.7 |
|
GAME
MODULE |
For alternating possessions the possession
arrow now waits for the clock to start before changing directions
after a jump ball is selected.
A new menu item has been added to the During Game menu to
support the recording of dead ball rebounds. When a
rebound is prompted you can select the menu item to record
the rebound as a dead ball rebound. The help file has
also been updated to include a section on dead ball rebounds.
The game clock has been adjusted to be closer to proper running
time.
For the pro game, team fouls now reset on each quarter and
offensive fouls are not counted as team fouls.
The case where officials names are blank after using Game
Setup has been fixed.
The indications for editing putbacks in the action editor
have
been cleared up. Pressing the Putback Attempt button will
change an event to a putback attempt and pressing Made will
change the putback attempt into a made putback.
A problem where setting the 20 second timeouts on a per half
basis did not reset at the half has been fixed. |
|
MANUAL
GAME MODULE |
HTML export of a box score will have the proper
score by quarters. |
|
TOURNAMENT
MODULE |
Corrected sorting on Individual Leaders report
when displaying individual averages. Fixed a GPF when exporting
Tournament Leader reports to HTML. |
|
LEAGUE
MODULE: NOW AVAILABLE |
|
What's New in Version 4.0.6 |
|
ALL
MODULES |
A bug was fixed when entering a team roster and
then deleting a player. This would cause all of the player information
to be lost. |
|
GAME
MODULE |
A bug was fixed with 20 second timeouts. If the
time out was charged to a player instead of the team - the program
would crash. |
|
MANUAL
GAME MODULE |
The minutes played field was made slightly larger
to avoid the display of #### instead of the proper values. |
|
SEASON
MODULE |
The individual defensive lineup analysis had the
wrong player name associated with the statistics.
The Individual
box score report did not handle cases where the team name
was missing. The field now uses the "Use School Names
for Headers" preference added in V4.0.4.
Changed the HTML export font size for the Season Summary
and Season Box score to a smaller size. This makes the season
box score more compatible with the game box scores. The smaller
font size makes viewing on most web browsers more compatible
with the screen size. |
|
| What's New in Version 4.0.4 |
Version 4.0.4 is an update which contains several
minor bug fixes and enhancements to all of the basketball modules. |
|
ALL
MODULES |
Team player edit now includes home and away numbers.
A new preference was added under the Reports tab called "Use
School Names for Headers". This preference will change
some heading titles to use the school or city name instead of
the team name or nickname. This change is most obvious in the
season module and the Season Box score and Season Summary reports. |
|
GAME
MODULE |
Roster and Game programs now include player position.
Occasional "extra" shot markers cleaned up.
Font size adjusted for detailed team report and box
score when the printing larger rosters of players.
Fixed an occasional fault when printing the Individual
Lineup Analysis.
Removed Defensive Assists column from the box score
when that stat is not being kept.
Added play-by-play (scoring) to media report package. |
|
SEASON
MODULE |
Minor changes to report and HTML export titles.
Fixed Home,Away,Neutral options in Edit game info.
League/Non League/Playoff/Exhibition game types supported
Overtime games are marked in Season Summary report
Fixed an occasional fault when printing the Individual
Lineup Analysis.
Opponents can be indicated by school/city instead of
the team name through setting of a preference.
Fixed leader report when keeping 2pt and 3pt shot separate. |
|
MANUAL
GAME MODULE |
Allows stats to be entered when either a team
or mascot
name is entered.
Compressed the player spreadsheet so that all stats are
visible and reduce the amount of scrolling.
Changed order of manual stats to be closer to the game
box score. |
|
TOURNAMENT
MODULE |
Overtime games are marked in Tournament Summary
report. |
|
| What's New in Version 4.0 |
|
ALL
MODULES |
HTML reports
"Cleaner" look to
many reports
New game, team, season, tournament file extensions
(avoids conflicts with football and volleyball)
Win95 program - allows long file names.
Enhanced user interface for entry of teams/players
Spreadsheet format for player information
Tab dialogs
Popup menus for player/team entry data
Many reports condensed into fewer pages
Reworked and more complete Preferences dialog |
|
GAME
MODULE |
Improved court background color and diagram art
New colors for made/missed shots
Jump ball button
New Jump ball logic for alternate possession rules
Possession arrow changes directions appropriately
Improved team/player view function with new stats
Shot ratings
Customizable media package report
Enhanced crunch time box score report
Enhanced time out processing with on screen summary display
Added a quick "sub out everyone" function
Additional productivity weights in preferences
More configuration options for roster and program printout
Support for illegal defense and delay of game technicals |
|
MANUAL
ENTRY |
Improved consistency checks
Allows period and game scores to be entered
Additional reports available (Team Comparison, Leaders etc)
Support for Illegal Defense and delay of game technicals
vastly improved counting of posssessions. |
|
SEASON
MODULE |
Shot ratings
Dockable icon bar for common functions
Consolodated leaders report with new data fields |
|
TOURNAMENT
MODUL |
Dockable icon bar for common functions
New team summary report |
|
VIEWER
MODULE (ALL NEW) |
Standalone program
Reads V1 through V4 data files
Prints a variety of reports |
| |
WIN THEM ALL!! |